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HOUSEHLD.QLE
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1997-09-04
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68KB
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1,574 lines
// QOOLE
// Brushes: 79
// Entities: 2
// Objects: 117
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) crowd 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000557 500.0 0.0 ) crowd 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) crowd 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) crowd 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) crowd 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) crowd 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) crowd 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) crowd 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000496 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.0005 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000496 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.0005 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000496 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.0005 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000499 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000499 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000496 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.0005 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000496 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.0005 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) crowd 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) crowd 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) crowd 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) crowd 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) crowd 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000557 500.0 0.0 ) crowd 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) crowd 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) crowd 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 25
{ // Brush 26
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000557 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000557 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 26
{ // Brush 27
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 27
{ // Brush 28
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 28
{ // Brush 29
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 29
{ // Brush 30
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 30
{ // Brush 31
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 31
{ // Brush 32
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 32
{ // Brush 33
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 15.999971 ) grass3 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000443 500.0 0.0 ) grass3 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -160.000061 0.0 ) grass3 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000443 500.0 0.0 ) ( -160.0 0.0 500.0 ) grass3 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) grass3 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -15.999986 ) ( 0.0 500.0 -16.000008 ) grass3 0 0 0 1.00 1.00
} // Brush 33
{ // Brush 34
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 34
{ // Brush 35
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 35
{ // Brush 36
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 36
{ // Brush 37
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 37
{ // Brush 38
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000378 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000381 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 38
{ // Brush 39
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 39
{ // Brush 40
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 40
{ // Brush 41
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000439 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000439 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 41
{ // Brush 42
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sand 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) sand 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sand 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sand 0 0 0 1.00 1.00
} // Brush 42
{ // Brush 43
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sand 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) sand 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sand 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sand 0 0 0 1.00 1.00
} // Brush 43
{ // Brush 44
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sand 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) sand 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sand 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sand 0 0 0 1.00 1.00
} // Brush 44
{ // Brush 45
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sand 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) sand 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sand 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sand 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sand 0 0 0 1.00 1.00
} // Brush 45
{ // Brush 46
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sky6 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sky6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sky6 0 0 0 1.00 1.00
} // Brush 46
{ // Brush 47
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal1_6 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal1_6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal1_6 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal1_6 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal1_6 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 47
{ // Brush 48
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal1_6 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal1_6 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal1_6 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal1_6 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal1_6 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 48
{ // Brush 49
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_7 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wood1_7 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 49
{ // Brush 50
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 50
{ // Brush 51
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 51
{ // Brush 52
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 52
{ // Brush 53
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 53
{ // Brush 54
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 54
{ // Brush 55
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 55
{ // Brush 56
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 56
{ // Brush 57
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 57
{ // Brush 58
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) bballdirt 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) bballdirt 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) bballdirt 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) bballdirt 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) bballdirt 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) bballdirt 0 0 0 1.00 1.00
} // Brush 58
{ // Brush 59
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 59
{ // Brush 60
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) m5_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) m5_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) m5_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) m5_8 0 0 0 1.00 1.00
} // Brush 60
{ // Brush 61
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) unwall1_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) unwall1_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) unwall1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) unwall1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) unwall1_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) unwall1_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) unwall1_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) unwall1_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) unwall1_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) unwall1_8 0 0 0 1.00 1.00
} // Brush 61
{ // Brush 62
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600203 500.0 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) dung01_5 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600203 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) dung01_5 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.600046 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -18.999981 ) ( 0.0 500.0 -19.000002 ) dung01_5 0 0 0 1.00 1.00
} // Brush 62
{ // Brush 63
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600203 500.0 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) dung01_5 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600203 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) dung01_5 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.600046 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -18.999981 ) ( 0.0 500.0 -19.000002 ) dung01_5 0 0 0 1.00 1.00
} // Brush 63
{ // Brush 64
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600203 500.0 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) dung01_5 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600203 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) dung01_5 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.600046 0.0 ) dung01_5 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -18.999981 ) ( 0.0 500.0 -19.000002 ) dung01_5 0 0 0 1.00 1.00
} // Brush 64
{ // Brush 65
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) metal3_2 0 0 0 1.00 1.00
( 5.0 0.0 0.0 ) ( 5.0 0.0 500.0 ) ( 5.000499 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -9.0 0.0 ) ( 0.0 -9.0 500.0 ) ( 500.0 -8.999925 0.0 ) metal3_2 0 0 0 1.00 1.00
( -5.0 0.0 0.0 ) ( -5.000499 500.0 0.0 ) ( -5.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -3.000022 ) ( 0.0 500.0 -3.0 ) metal3_2 0 0 0 1.00 1.00
( 7.03125 0.0 0.0 ) ( 7.031251 0.0 500.0 ) ( -235.790283 437.078583 0.0 ) metal3_2 0 0 0 1.00 1.00
( 7.031251 0.0 0.0 ) ( 7.031261 0.0 500.0 ) ( 249.852753 437.078613 0.0 ) metal3_2 0 0 0 1.00 1.00
( -7.031251 0.0 0.0 ) ( -249.852753 437.078613 0.0 ) ( -7.031261 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( -7.031251 0.0 0.0 ) ( 235.790283 437.078583 0.0 ) ( -7.031241 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 65
{ // Brush 66
( 0.0 0.0 4.000006 ) ( 0.0 500.0 4.000006 ) ( 500.0 0.0 3.999984 ) plat_top2 0 0 0 1.00 1.00
( 127.999977 0.0 0.0 ) ( 127.999977 0.0 500.0 ) ( 128.000412 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 -127.999992 0.0 ) ( 0.0 -127.999992 500.0 ) ( 500.0 -128.000031 0.0 ) plat_top2 0 0 0 1.00 1.00
( -128.000015 0.0 0.0 ) ( -128.000458 500.0 0.0 ) ( -128.000015 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 -3.999994 ) ( 500.0 0.0 -4.000016 ) ( 0.0 500.0 -3.999994 ) plat_top2 0 0 0 1.00 1.00
} // Brush 66
{ // Brush 67
( 3.999979 0.0 0.0 ) ( 3.999979 0.0 500.0 ) ( 4.000418 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 -128.0 0.0 ) ( 0.0 -128.0 500.0 ) ( 500.0 -128.000046 0.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 -123.999985 ) ( 500.0 0.0 -123.999962 ) ( 0.0 500.0 -123.999985 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 124.0 ) ( 0.0 500.0 124.0 ) ( 500.0 0.0 123.999977 ) plat_top2 0 0 0 1.00 1.00
( -4.00001 0.0 0.0 ) ( -3.999972 500.0 0.0 ) ( -4.00001 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
} // Brush 67
{ // Brush 68
( 0.0 -3.999989 0.0 ) ( 0.0 -3.999989 500.0 ) ( 500.0 -4.000033 0.0 ) plat_top2 0 0 0 1.00 1.00
( -124.0 0.0 0.0 ) ( -124.000443 500.0 0.0 ) ( -124.0 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 -123.999992 ) ( 500.0 0.0 -123.999969 ) ( 0.0 500.0 -123.999992 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 124.000008 ) ( 0.0 500.0 124.000008 ) ( 500.0 0.0 123.999985 ) plat_top2 0 0 0 1.00 1.00
( 123.999962 0.0 0.0 ) ( 123.999962 0.0 500.0 ) ( 124.000397 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 3.999989 0.0 ) ( 500.0 4.000031 0.0 ) ( 0.0 3.999989 500.0 ) plat_top2 0 0 0 1.00 1.00
} // Brush 68
{ // Brush 69
( -4.000021 0.0 0.0 ) ( -4.00046 500.0 0.0 ) ( -4.000021 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 124.0 0.0 ) ( 500.0 124.0 0.0 ) ( 0.0 124.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 -124.0 ) ( 500.0 0.0 -123.999977 ) ( 0.0 500.0 -124.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 124.000015 ) ( 0.0 500.0 124.000015 ) ( 500.0 0.0 123.999992 ) plat_top2 0 0 0 1.00 1.00
( 0.0 -123.999977 0.0 ) ( 0.0 -123.999977 500.0 ) ( 500.0 -124.000015 0.0 ) plat_top2 0 0 0 1.00 1.00
( 3.99999 0.0 0.0 ) ( 3.99999 0.0 500.0 ) ( 3.999952 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
} // Brush 69
{ // Brush 70
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 -123.999992 ) ( 500.0 0.0 -123.999969 ) ( 0.0 500.0 -123.999992 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 124.000008 ) ( 0.0 500.0 124.000008 ) ( 500.0 0.0 123.999985 ) plat_top2 0 0 0 1.00 1.00
( 120.0 0.0 0.0 ) ( 120.0 0.0 500.0 ) ( 120.000443 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
( -120.000038 0.0 0.0 ) ( -120.000473 500.0 0.0 ) ( -120.000038 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 -3.999989 0.0 ) ( 0.0 -3.999989 500.0 ) ( 500.0 -3.999945 0.0 ) plat_top2 0 0 0 1.00 1.00
} // Brush 70
{ // Brush 71
( 0.0 0.0 -3.999995 ) ( 500.0 0.0 -3.999973 ) ( 0.0 500.0 -3.999995 ) plat_top2 0 0 0 1.00 1.00
( 119.999977 0.0 0.0 ) ( 119.999977 0.0 500.0 ) ( 120.000412 500.0 0.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 -119.999992 0.0 ) ( 0.0 -119.999992 500.0 ) ( 500.0 -120.000031 0.0 ) plat_top2 0 0 0 1.00 1.00
( -120.000023 0.0 0.0 ) ( -120.000458 500.0 0.0 ) ( -120.000023 0.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 120.0 0.0 ) ( 500.0 120.0 0.0 ) ( 0.0 120.0 500.0 ) plat_top2 0 0 0 1.00 1.00
( 0.0 0.0 4.000006 ) ( 0.0 500.0 4.000006 ) ( 500.0 0.0 4.000028 ) plat_top2 0 0 0 1.00 1.00
} // Brush 71
{ // Brush 72
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) metal3_2 0 0 0 1.00 1.00
( 11.0 0.0 0.0 ) ( 11.0 0.0 500.0 ) ( 11.000499 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -9.0 0.0 ) ( 0.0 -9.0 500.0 ) ( 500.0 -8.999956 0.0 ) metal3_2 0 0 0 1.00 1.00
( -11.0 0.0 0.0 ) ( -11.000499 500.0 0.0 ) ( -11.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 12.656249 0.0 ) ( 386.978668 -303.962646 0.0 ) ( 0.0 12.656246 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -12.65625 0.0 ) ( 0.0 -12.656275 500.0 ) ( 386.978699 303.962616 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -12.65625 0.0 ) ( 0.0 -12.656275 500.0 ) ( 386.978699 -329.275116 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 12.656249 0.0 ) ( 386.978668 329.275146 0.0 ) ( 0.0 12.656224 500.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 72
{ // Brush 73
( 0.0 0.0 10.0 ) ( 0.0 500.0 10.0 ) ( 500.0 0.0 10.000022 ) sky6 0 0 0 1.00 1.00
( 9.999998 0.0 0.0 ) ( 9.999998 0.0 500.0 ) ( 10.000497 500.0 0.0 ) sky6 0 0 0 1.00 1.00
( 0.0 -11.999999 0.0 ) ( 0.0 -11.999999 500.0 ) ( 500.0 -11.999955 0.0 ) sky6 0 0 0 1.00 1.00
( -10.000002 0.0 0.0 ) ( -10.000501 500.0 0.0 ) ( -10.000002 0.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 12.0 0.0 ) ( 500.0 12.0 0.0 ) ( 0.0 12.0 500.0 ) sky6 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) sky6 0 0 0 1.00 1.00
} // Brush 73
{ // Brush 74
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) metal3_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) metal3_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 74
{ // Brush 75
( 0.0 0.0 14.000001 ) ( 0.0 500.0 14.000001 ) ( 500.0 0.0 14.000023 ) metal3_2 0 0 0 1.00 1.00
( 12.999998 0.0 0.0 ) ( 12.999998 0.0 500.0 ) ( 13.000497 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -11.999999 0.0 ) ( 0.0 -11.999999 500.0 ) ( 500.0 -11.999955 0.0 ) metal3_2 0 0 0 1.00 1.00
( -13.000002 0.0 0.0 ) ( -13.000501 500.0 0.0 ) ( -13.000002 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 12.0 0.0 ) ( 500.0 12.0 0.0 ) ( 0.0 12.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -13.999999 ) ( 500.0 0.0 -14.000021 ) ( 0.0 500.0 -13.999999 ) metal3_2 0 0 0 1.00 1.00
} // Brush 75
{ // Brush 76
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) metal3_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) metal3_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 76
{ // Brush 77
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) metal3_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) metal3_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 77
{ // Brush 78
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) metal3_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) metal3_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal3_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) metal3_2 0 0 0 1.00 1.00
} // Brush 78
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "info_player_start"
"origin" "0 0 0"
"angle" "0"
} // Entity 1
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 42, 43, 66, 80, 94, 100, 101, 108, 109
Objects: 110
Entity: 0
} // Object 0
{ // Object 1 :
Position: (196.0, -408.0, -59.999996)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 34, 35, 36, 37, 38, 39, 40, 41
} // Object 1
{ // Object 2 : Cube
Position: (78.0, -37.0, -1.999954)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.625)
Brush: 0
} // Object 2
{ // Object 3 :
Position: (0.0, 0.0, -0.000004)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 4, 5
} // Object 3
{ // Object 4 : Cube
Position: (78.0, 35.0, -1.99995)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.625)
Brush: 1
} // Object 4
{ // Object 5 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7, 13, 14
} // Object 5
{ // Object 6 : Cube
Position: (-74.0, -36.0, -1.99995)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.625)
Brush: 2
} // Object 6
{ // Object 7 :
Position: (0.0, -2.999998, 18.00005)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9, 10, 11, 12
} // Object 7
{ // Object 8 : Rect Prism (8 sided)
Position: (58.0, 2.000002, 20.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.625, 0.625, 0.5625)
Brush: 3
} // Object 8
{ // Object 9 : Cube
Position: (2.0, 2.000002, 12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.5, 1.25, 0.375)
Brush: 4
} // Object 9
{ // Object 10 : Cube
Position: (0.0, -40.0, 26.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.75, 0.0625, 0.1875)
Brush: 5
} // Object 10
{ // Object 11 : Cube
Position: (-84.0, 1.999998, 26.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 1.25, 0.1875)
Brush: 6
} // Object 11
{ // Object 12 : Cube
Position: (-74.0, 38.0, -20.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.625)
Brush: 7
} // Object 12
{ // Object 13 : Cube
Position: (0.0, 43.0, 44.00005)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.75, 0.0625, 0.1875)
Brush: 8
} // Object 13
{ // Object 14 :
Position: (84.0, -1.000001, -5.999962)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 15, 16, 18, 26
} // Object 14
{ // Object 15 :
Position: (-1.5, 30.0, -0.000057)
Orientation (rad): (1.570796, 1.570796, 3.141591)
Scale: (1.0, 1.083334, 2.0)
Brush: 9
} // Object 15
{ // Object 16 :
Position: (-0.500107, -30.0, 0.00008)
Orientation (rad): (1.570796, 1.570796, 3.141589)
Scale: (1.0, 1.0, 1.0)
Objects: 17
} // Object 16
{ // Object 17 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.083333, 2.0)
Brush: 10
} // Object 17
{ // Object 18 :
Position: (1.499954, 0.00006, 28.500011)
Orientation (rad): (1.570796, 1.570796, 3.141591)
Scale: (1.0, 1.0, 1.0)
Objects: 19, 20, 22
} // Object 18
{ // Object 19 :
Position: (0.0, -21.5, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 11
} // Object 19
{ // Object 20 :
Position: (0.0, -7.5, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 21
} // Object 20
{ // Object 21 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 12
} // Object 21
{ // Object 22 :
Position: (0.0, 14.5, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 23, 24
} // Object 22
{ // Object 23 :
Position: (0.0, -7.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 13
} // Object 23
{ // Object 24 :
Position: (0.0, 7.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 25
} // Object 24
{ // Object 25 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 14
} // Object 25
{ // Object 26 :
Position: (1.499939, -0.000071, -27.999989)
Orientation (rad): (1.570796, 1.570796, 3.14159)
Scale: (1.0, 1.0, 1.0)
Objects: 27, 28, 30
} // Object 26
{ // Object 27 :
Position: (0.0, -21.5, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 15
} // Object 27
{ // Object 28 :
Position: (0.0, -7.5, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 29
} // Object 28
{ // Object 29 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 16
} // Object 29
{ // Object 30 :
Position: (0.0, 14.5, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 31, 32
} // Object 30
{ // Object 31 :
Position: (0.0, -7.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 17
} // Object 31
{ // Object 32 :
Position: (0.0, 7.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 33
} // Object 32
{ // Object 33 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 0.666672, 2.0)
Brush: 18
} // Object 33
{ // Object 34 : Cube
Position: (84.0, -37.0, 44.000046)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.1875, 0.1875)
Brush: 19
} // Object 34
{ // Object 35 : Cube
Position: (84.0, 35.0, 44.000046)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.1875, 0.1875)
Brush: 20
} // Object 35
{ // Object 36 : Cube
Position: (2.0, -1.0, -33.999958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.5, 1.25, 0.375)
Brush: 21
} // Object 36
{ // Object 37 : Rect Prism (8 sided)
Position: (58.0, -1.0, -25.999958)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.625, 0.625, 0.5625)
Brush: 22
} // Object 37
{ // Object 38 : Cube
Position: (78.0, -37.0, -51.999958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.1875)
Brush: 23
} // Object 38
{ // Object 39 : Cube
Position: (-74.0, -37.0, -51.999958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.1875)
Brush: 24
} // Object 39
{ // Object 40 : Cube
Position: (78.0, 35.0, -51.999958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.1875)
Brush: 25
} // Object 40
{ // Object 41 : Cube
Position: (-74.0, 35.0, -51.999958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.125, 0.1875)
Brush: 26
} // Object 41
{ // Object 42 :
Position: (-10.0, -300.0, -94.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 42
{ // Object 43 :
Position: (-116.0, 0.0, -114.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 44, 45, 65
} // Object 43
{ // Object 44 :
Position: (-63.0, -96.0, -3.0)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.0, 0.4375, 1.0)
Brush: 27
} // Object 44
{ // Object 45 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 46, 47, 48, 50, 51, 52, 61, 63
} // Object 45
{ // Object 46 :
Position: (1.0, -97.0, 19.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 1.354166, 5.0)
Brush: 28
} // Object 46
{ // Object 47 : Cube
Position: (59.0, -88.0, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 29
} // Object 47
{ // Object 48 :
Position: (67.0, 0.0, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 49
} // Object 48
{ // Object 49 :
Position: (0.0, 0.000001, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 2.078485, 5.0)
Brush: 30
} // Object 49
{ // Object 50 : Cube
Position: (63.0, -2.0, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 31
} // Object 50
{ // Object 51 : Cube
Position: (59.0, 88.0, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 32
} // Object 51
{ // Object 52 :
Position: (-1.499996, 0.0, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 53, 54, 60
} // Object 52
{ // Object 53 : Plate
Position: (2.499996, -2.0, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.40625, 0.6, 0.125)
Brush: 33
} // Object 53
{ // Object 54 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 55, 56, 57, 59
} // Object 54
{ // Object 55 :
Position: (2.499996, 96.0, 0.0)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.0, 1.354167, 5.0)
Brush: 34
} // Object 55
{ // Object 56 : Cube
Position: (-55.500004, 88.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 35
} // Object 56
{ // Object 57 :
Position: (-65.5, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 58
} // Object 57
{ // Object 58 :
Position: (0.0, 0.000001, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 2.078485, 5.0)
Brush: 36
} // Object 58
{ // Object 59 : Cube
Position: (-61.500004, -2.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 37
} // Object 59
{ // Object 60 : Cube
Position: (-55.500004, -88.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.0625)
Brush: 38
} // Object 60
{ // Object 61 :
Position: (61.0, 96.0, -2.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 62
} // Object 61
{ // Object 62 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.0, 0.4375, 1.0)
Brush: 39
} // Object 62
{ // Object 63 :
Position: (-63.0, 96.0, -3.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 64
} // Object 63
{ // Object 64 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.0, 0.4375, 1.0)
Brush: 40
} // Object 64
{ // Object 65 :
Position: (60.999996, -96.0, -2.0)
Orientation (rad): (1.570796, 1.570796, 1.570796)
Scale: (1.0, 0.4375, 1.0)
Brush: 41
} // Object 65
{ // Object 66 :
Position: (-106.0, -270.0, -70.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 67, 68
} // Object 66
{ // Object 67 : Cube
Position: (24.633972, -17.0, -49.758301)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.25)
Brush: 42
} // Object 67
{ // Object 68 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 69, 70
} // Object 68
{ // Object 69 : Cube
Position: (24.633972, 19.0, -49.758301)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.25)
Brush: 43
} // Object 69
{ // Object 70 :
Position: (0.0, 0.0, 0.000002)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 71, 72
} // Object 70
{ // Object 71 : Cube
Position: (-31.366028, 19.0, -49.758305)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.25)
Brush: 44
} // Object 71
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Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 73, 74
} // Object 72
{ // Object 73 : Cube
Position: (-31.366028, -17.0, -49.758305)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.25)
Brush: 45
} // Object 73
{ // Object 74 :
Position: (0.0, 0.0, 8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 75, 76
} // Object 74
{ // Object 75 : Cube
Position: (-3.366028, -19.0, -23.758305)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.6875, 0.0625, 0.625)
Brush: 46
} // Object 75
{ // Object 76 :
Position: (0.0, 0.999998, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 77, 78, 79
} // Object 76
{ // Object 77 : Rect Prism (8 sided)
Position: (18.633972, 0.000002, 26.241695)
Orientation (rad): (0.0, 0.0, 0.5236)
Scale: (0.0625, 0.0625, 0.406249)
Brush: 47
} // Object 77
{ // Object 78 : Rect Prism (8 sided)
Position: (-7.366028, 0.000002, 26.241695)
Orientation (rad): (0.0, 0.0, -0.5236)
Scale: (0.0625, 0.0625, 0.406249)
Brush: 48
} // Object 78
{ // Object 79 : Cube
Position: (-3.366028, 0.000002, -23.758305)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.9375, 0.625, 0.8125)
Brush: 49
} // Object 79
{ // Object 80 :
Position: (-226.0, 0.000004, -90.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 81, 82, 92, 93
} // Object 80
{ // Object 81 : Cube
Position: (-22.0, -66.865982, -23.964111)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.5)
Brush: 50
} // Object 81
{ // Object 82 :
Position: (0.0, -0.000004, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 83, 84
} // Object 82
{ // Object 83 : Cube
Position: (22.0, -66.865982, -23.964117)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 0.5)
Brush: 51
} // Object 83
{ // Object 84 :
Position: (-0.000001, -0.000004, 14.999994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 85, 86, 87, 88, 89, 90, 91
} // Object 84
{ // Object 85 : Cube
Position: (-22.0, 57.134026, 13.035889)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.1875, 0.0625)
Brush: 52
} // Object 85
{ // Object 86 : Cube
Position: (-22.0, 63.134026, 17.035889)
Orientation (rad): (0.0, 1.047199, 0.0)
Scale: (0.125, 0.250001, 0.062497)
Brush: 53
} // Object 86
{ // Object 87 : Cube
Position: (-22.0, 51.134026, 17.035889)
Orientation (rad): (-3.141593, 1.047199, 3.141593)
Scale: (0.125, 0.250001, 0.0625)
Brush: 54
} // Object 87
{ // Object 88 : Cube
Position: (22.0, 57.134026, 13.035889)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.1875, 0.0625)
Brush: 55
} // Object 88
{ // Object 89 : Cube
Position: (22.0, 63.134026, 17.035889)
Orientation (rad): (0.0, 1.047199, 0.0)
Scale: (0.125, 0.250001, 0.062497)
Brush: 56
} // Object 89
{ // Object 90 : Cube
Position: (22.0, 51.134026, 17.035889)
Orientation (rad): (-3.141593, 1.047199, 3.141593)
Scale: (0.125, 0.250001, 0.0625)
Brush: 57
} // Object 90
{ // Object 91 : Cube
Position: (0.0, -4.865974, -22.964111)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.75, 2.0, 0.0625)
Brush: 58
} // Object 91
{ // Object 92 : Cube
Position: (-22.0, 57.134018, -7.964111)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 1.0)
Brush: 59
} // Object 92
{ // Object 93 : Cube
Position: (22.0, 57.134018, -7.964111)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.0625, 1.0)
Brush: 60
} // Object 93
{ // Object 94 :
Position: (-100.0, -408.0, -80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 95, 96, 99
} // Object 94
{ // Object 95 : Rect Prism (8 sided)
Position: (0.0, 0.0, -34.400024)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 0.25, 0.09375)
Brush: 61
} // Object 95
{ // Object 96 :
Position: (0.0, 0.0, 13.399994)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 97, 98
} // Object 96
{ // Object 97 : Tri Prism (4 sided)
Position: (0.0, 0.0, -19.800022)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.75, 0.875, 0.378948)
Brush: 62
} // Object 97
{ // Object 98 : Tri Prism (4 sided)
Position: (0.0, 0.0, -1.800022)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.625, 0.625, 0.378948)
Brush: 63
} // Object 98
{ // Object 99 : Tri Prism (4 sided)
Position: (0.0, 0.0, -20.400024)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.875, 1.0, 0.378944)
Brush: 64
} // Object 99
{ // Object 100 : Rect Prism (8 sided)
Position: (62.000004, -405.5, -98.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 65
} // Object 100
{ // Object 101 :
Position: (0.000031, 0.0, -0.000008)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 102, 103, 104, 105, 106, 107
} // Object 101
{ // Object 102 :
Position: (0.000061, 0.000013, 124.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890625, 1.0)
Brush: 66
} // Object 102
{ // Object 103 :
Position: (590.937622, 0.000013, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890625, 1.0)
Brush: 67
} // Object 103
{ // Object 104 :
Position: (-19.062439, -482.4375, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890625, 1.0)
Brush: 68
} // Object 104
{ // Object 105 :
Position: (-590.937378, 15.562512, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890624, 1.0)
Brush: 69
} // Object 105
{ // Object 106 :
Position: (0.000061, 482.4375, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890625, 1.0)
Brush: 70
} // Object 106
{ // Object 107 :
Position: (0.000061, 0.000013, -124.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.765625, 3.890625, 1.0)
Brush: 71
} // Object 107
{ // Object 108 : Rect Prism (8 sided)
Position: (62.0, -404.5, -99.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 72
} // Object 108
{ // Object 109 : Cube
Position: (62.0, -405.5, -80.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 73
} // Object 109
{ // Object 110 :
Position: (72.0, -412.0, -83.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 111, 112, 115, 116
} // Object 110
{ // Object 111 : Cube
Position: (15.000002, -8.499999, -0.75)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 0.09375, 0.5)
Brush: 74
} // Object 111
{ // Object 112 :
Position: (0.0, 5.499999, 0.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 113, 114
} // Object 112
{ // Object 113 : Cube
Position: (-9.999998, 2.000002, 2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 75
} // Object 113
{ // Object 114 : Cube
Position: (15.000002, 0.000002, -0.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 0.5, 0.5)
Brush: 76
} // Object 114
{ // Object 115 : Cube
Position: (-9.999998, -15.499999, -13.75)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.3125, 0.1875, 0.03125)
Brush: 77
} // Object 115
{ // Object 116 : Cube
Position: (8.000002, -19.5, -13.75)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.03125, 0.03125, 0.03125)
Brush: 78
} // Object 116